Psionics
Citadel LRP
Part of a series about Citadel Rules
Psionics is a talent available only to gene-strains. It involves enacting changes on the world by focusing the mind. It is not fully understood why psionics can affect inorganic things, but it can. The act of psionics is an expression of changes in the heredity, which is why dead-strains may not express psionics. They can, for some reason, participate in Communions.
Focus
Starting psions acquire a focus pool of two points. Focus can be used to discharge Powers and participate in Communions. The focus pool can be enlarged by learning appropriate skills. It regenerates by spending 30 seconds interacting with sentient individuals while out of combat. Spending Focus, making any calls, participating in a Ritual, or receiving any damage will prevent regaining of focus.
Powers
Detect Nature
This is a power, which costs 1 Focus and may only be used after 5s of social interaction with the target, on whom you call “DETECT NATURE”. Responses will begin “Human”, “Nature”, or “Tech”. Natural things may be briefed to give further information.
Communions
Participating in a Communion requires the psion to spend a point of focus.
Improvised Communions
Psionicists may improvise Communions from any Pathway they have walked. Improvised Communions are never as good as expressed abilities, and often have high levels of fallout. Improvising more than once per day has severely deleterious effects to your health. Improvising Communions which are close to abilities you already know is more likely to be successful.
Roleplaying a Psion
Different psionic characters will find certain “flavours” of interaction “tastier”, e.g. enjoying argumentation or debate, reassurance or friendship. These are not hard-and-fast rules, but guidelines for exploring your roleplay; with the exception of certain wounds/fallout which may change the ability to regain Focus.