Character Creation

Citadel LRP

Revision as of 16:02, 18 September 2018 by Azurit (talk | contribs)

Character Motivation

At its heart, your character is here because they lived in the Outlook, and heard news of the opening of the Citadel. By week one, the Citadel has not been open long enough for news to have travelled from elsewhere, it has been a couple of days at most since the creaking of the gigantic portal that formed the main entrance. The particular reason that your character has decided to enter the Citadel may vary greatly, and this is where a lot of your initial game may come from.

Search for Knowledge

The Citadel is interesting, and newly open. It’s a relic of a long-lost past, and there might be answers as to what happened, and information about how to improve everyone’s lot in it.

Gain Advantage

The Citadel opening is a chance for some to give their tribe an edge in this new world, through the stored wealth of ages past that lies within - whether for the sake of the world or oneself.

Faith

Some have been drawn in reverence, with the knowledge that even the AI outside the Citadel talk with respect of the AI inside

Adventure

Additionally, this is an exciting time for restless souls. No one can predict what will happen now the Citadel has opened. Life is about to change, and there are always those who want to be the first to experience the new

Tailored, Bespoke, Hand-Hewn

Others have come here with a specific purpose in mind. This is often Tribal, but it may have come from an AI. If you'd like we are happy to create one for you, or you can create your own based on one of the motivations above.

Society

Finally, there are those who have seen all the other reasons people have been drawn to the Citadel, and realised this is the place to be if they want to negotiate, trade or even just meet people. There will be friends, old and new, and the chance to make a difference in the Outlook.

Buying Skills

Starting XP is set at 25, and you gain +1 XP point per week.