Part of a series about Psionics
Note- Unless otherwise stated, all Communion results are their 'Base' power level, and may become more powerful with additional resources expended in them.
Universal
Powers denoted by an asterisk (*) need a separate skill to learn
Name
|
Type
|
Focus Cost
|
Effect
|
Detect Nature
|
Basic Power
|
1
|
Spend 5s interaction with target to call DETECT NATURE
|
Detect Strain
|
Basic Power
|
1 *
|
Spend 5s interaction with target to call DETECT STRAIN
|
Shaping Pathway
Name
|
Type
|
Focus Cost
|
Effect
|
Disbalance
|
Basic Power
|
1
|
Call STRIKEDOWN on two different targets
|
Expe
|
Basic Power
|
1
|
Call REPEL on one target
|
Wound Coil
|
Basic Communion
|
|
(PROVISIONAL) Participants may make one call of REPEL by blow following the Communion
|
Coax Mutation
|
Basic Communion
|
|
Participants gain a random mutation
|
Natural Armour
|
Basic Communion
|
|
Participants gain extra three temporary body hits that may not be healed
|
Liberation
|
Advanced Power
|
1
|
Call WIDE REPEL
|
Rearrange
|
Advanced Power
|
2
|
Call CRUSH
|
Stoic Suppression
|
Advanced Communion
|
|
(PROVISIONAL) Each participant may suppress acute effects of one wound until the end of day
|
Controlled Evolution
|
Advanced Communion
|
|
Alters an existing mutation
|
Forced Adaptation
|
Advanced Communion
|
|
Causes an advanced mutation
|
Melding Pathway
Name
|
Type
|
Focus Cost
|
Effect
|
Feign Emotion
|
Basic Power
|
2
|
Call BASIC EFFECT: <EMOTION>. The available emotions are: ANGER, GRIEF, JOY, FEAR, HATE, VIGILANCE, ADMIRATION, PRIDE, CALM, HOPE, DESPAIR.
|
Overwhelm
|
Basic Power
|
1
|
Call ENTANGLE
|
Sending
|
Basic Communion
|
|
(PROVISIONAL) Sends a short sentence to a known target
|
Calm Mind
|
Basic Communion
|
|
Suppress ongoing roleplaying effects on a single person
|
Intuit Purpose
|
Basic Communion
|
|
Expose participants to an effect, learning about the effect in the process
|
Open Your Mind
|
Advanced Communion
|
|
Learn about your surroundings and learn about upcoming encounter.
|
Dominate Other
|
Advanced Power
|
2
|
You may call "WOULD YOU KINDLY" while out of combat
|
Overwhelming Presence
|
Advanced Power
|
2
|
Call WIDE ENTANGLE or MASS ENTANGLE
|
Manifest Intent
|
Advanced Communion
|
|
Allows the participants to state a goal and subsequently call RESIST on one WOULD YOU KINDLY or EFFECT call that would interfere with their stated goal.
|
Fell Together
|
Advanced Communion
|
|
(PROVISIONAL) Transfer an effect onto one of the participants reducing the effect strength.
|
Warping Pathway
Name
|
Type
|
Focus Cost
|
Effect
|
Mend
|
Basic Power
|
1
|
Call CURE 3
|
Rend
|
Basic Power
|
2
|
Call TRIPLE
|
The One Is Strong
|
Basic Communion
|
|
Gain a number of uses of DOUBLE STRIKEDOWN at range as long as they do not move.
|
The Many Swarm
|
Basic Communion
|
|
Participants can RESIST one STRIKEDOWN or ENTAGLE call. They still take the implicit SINGLE if delivered by a weapon strike.
|
Reprocess
|
Basic Communion
|
|
Transforms two food into one reagent or two reagents into one food.
|
Rending Wave
|
Advanced Power
|
3
|
Call MASS TRIPLE
|
Knit Bone
|
Advanced Power
|
1
|
Call RESTORE LIMB at touch range
|
Mending Field
|
Advanced Power
|
2
|
Call MASS CURE 3
|
Resurgent Flesh
|
Advanced Communion
|
|
Participants gain "BASIC EFFECT: Once per encounter while not dying you may spend 10s of loud, uninterrupted, stationary roleplay to call CURE ALL on self.
|
Metal Buckles
|
Advanced Communion
|
|
You may transform tokens into scrap and scrap into broken tokens. The conversion rate is not clear.
|