Skills/Basic: Difference between revisions
Citadel LRP
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+ | |You may spend a minute on appropriate role play to call CURE ALL on any Character. You may spend a reagent to reduce this to 10 seconds. During this time, their Bleed Count is paused. You may examine Wound Cards. |
− | May examine Wound Cards. |
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!Surgery |
!Surgery |
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|Medicine |
|Medicine |
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− | |May Spend |
+ | |May Spend a minute in appropriate role play to call RESTORE on a character. You may spend a reagent to do this is 10 seconds instead. You may attempt to heal Wounds. |
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!Animal Dissection |
!Animal Dissection |
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+ | |You may scavenge dead organic corpses for food or reagents destroying the corpse in the process. Three times per day, you may also learn a fact about the corpse in the process of the dissection. |
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− | |Can sometimes scavenge resources (Food/Reagents, rare stuff) off a fallen animal; over the course of a Linear, there should be about 5 opportunities to gain resources with this skill; other corpses will be too “ruined”. |
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− | 3/Day, can ask a question about a examined corpse, including a human corpse, (max 1/corpse) i.e. “What is this capable of?” “What killed this?” “How tough was this?” |
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!Poisoner |
!Poisoner |
Revision as of 16:03, 21 September 2018
Constitution
Skill Name | Prerequisite | XP Cost | Effect |
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Fitness | 3 | +1 Hit; this allows you to take a further mutation | |
Hardiness | 3 | +1 Hit (total +2); this allows you to take a further mutation | |
Toughness | 4 | +1 Hit (total +3); this allows you to take a further mutation |
Organic
Skill Name | Prerequisite | XP Cost | Effect |
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Medicine | 1 | You may spend a minute on appropriate role play to call CURE ALL on any Character. You may spend a reagent to reduce this to 10 seconds. During this time, their Bleed Count is paused. You may examine Wound Cards. | |
Surgery | Medicine | 3 | May Spend a minute in appropriate role play to call RESTORE on a character. You may spend a reagent to do this is 10 seconds instead. You may attempt to heal Wounds. |
Animal Dissection | 2 | You may scavenge dead organic corpses for food or reagents destroying the corpse in the process. Three times per day, you may also learn a fact about the corpse in the process of the dissection. | |
Poisoner | Animal Dissection | 3 | Can use Food to apply poisons to your own weapons. |
Technology
Skill Name | Prerequisite | XP Cost | Effect |
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Disassembler | 2 | You may scavenge working or broken machines and mechanical corpses for scraps and sometimes for advanced resources. Additionally, three times per day, in the process of scavenging you may inspect the object to learn a fact about it. If you disassemble a core backup, you learn about the AI. Disassembly always destroys the object. | |
Jury-rigger | Disassembler | 3 | You may use Scrap to fix broken things. These will mostly be machines. |
Reading | 4 | You can read Citadel Script. See Literacy for more information. | |
Writing | Reading | 2 | You may write Citadel Script. |
Income and Downtime
Skill Name | Prerequisite | XP Cost | Effect |
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Connections | 3 (PROVISIONAL) | (PROVISIONAL) You will learn of an extra rumour every week. Your downtime actions are more potent (invited factions are more favourable, raids are more deadly, advanced downtime actions are more likely to succeed) | |
Control Income | 1 | You may pick your weekly income | |
Improved Income | Control Income | 2 | You receive a second, randomised, basic income. |
Advanced Income | Improved Income | 4 | You receive an advanced income every week. |
Followers | 3 | Followers may assist with your Downtime agenda, or can be assigned a separate basic agenda. They require the consumption of Food resource to do so reliably, otherwise they must spend their downtime scavenging for food. |