Psionic Powers: Difference between revisions
Citadel LRP
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Revision as of 16:53, 20 September 2018
Part of a series about Psionics
Universal
Powers denoted by an asterisk (*) need a separate skill to learn
Name | Type | Focus Cost | Effect |
---|---|---|---|
Detect Nature | Basic Power | 1 | Spend 5s interaction with target to call DETECT NATURE |
Detect Strain | Basic Power | 1 * | Spend 5s interaction with target to call DETECT STRAIN |
Shaping Pathway
Name | Type | Focus Cost | Effect |
---|---|---|---|
Disbalance | Basic Power | 1 | Call STRIKEDOWN on two different targets |
Expe | Basic Power | 1 | Call REPEL on one target |
Wound Coil | Basic Communion | Participants may call REPEL with the next strike | |
Coax Mutation | Basic Communion | Participants gain a random mutation | |
Natural Armour | Basic Communion | Participants gain extra three temporary body hits that may not be healed | |
Liberation | Advanced Power | 1 | Call WIDE REPEL |
Rearrange | Advanced Power | 2 | Call CRUSH |
Stoic Suppression | Advanced Communion | Participants may suppress acute effects of one would until the end of day | |
Controlled Evolution | Advanced Communion | Alters an existing mutation | |
Forced Adaptation | Advanced Communion | Causes an advanced mutation |
Melding Pathway
Name | Type | Focus Cost | Effect |
---|---|---|---|
Feign Emotion | Basic Power | 2 | Call BASIC EFFECT: <EMOTION>. The available emotions are: ANGER, GRIEF, JOY, FEAR, HATE, VIGILANCE, ADMIRATION, PRIDE, CALM, HOPE, DESPAIR. |
Overwhelm | Basic Power | 1 | Call ENTANGLE |
Sending | Basic Communion | Sends a short sentence to a known target | |
Calm Mind | Basic Communion | Suppress ongoing roleplaying effects on a single person | |
Intuit Purpose | Basic Communion | Expose participants to an effect, learning about the effect in the process | |
Open Your Mind | Advanced Communion | Learn about your surroundings and learn about upcoming encounter. | |
Dominate Other | Advanced Power | 2 | You may call "WOULD YOU KINDLY" while out of combat |
Overwhelming Presence | Advanced Power | 2 | Call WIDE ENTANGLE or MASS ENTANGLE |
Manifest Intent | Advanced Communion | Allows the participants to state a goal and subsequently call RESIST on one WOULD YOU KINDLY or EFFECT call that would interfere with their stated goal. | |
Fell Together | Advanced Communion | Transfer an effect onto one of the participants reducing the effect strength. |
Warping Pathway
Name | Type | Focus Cost | Effect |
---|---|---|---|
Mend | Basic Power | 1 | Call CURE 3 |
Rend | Basic Power | 3 | Call TRIPLE |
The One Is Strong | Basic Communion | Gain a number of uses of DOUBLE STRIKEDOWN at range as long as they do not move. | |
The Many Swarm | Basic Communion | Participants can RESIST one STRIKEDOWN or ENTAGLE call. They still take the implicit SINGLE if delivered by a weapon strike. | |
Reprocess | Basic Communion | Transmorgrifies two food into one reagent or two reagents into one food. | |
Rending Wave | Advanced Power | 2 | Call MASS TRIPLE |
Knit Bone | Advanced Power | 1 | Call RESTORE LIMB at touch range |
Mending Field | Advanced Power | 2 | Call MASS CURE 3 |
Resurgent Flesh | Advanced Communion | Participants gain "BASIC EFFECT: Once per encounter while not dying you may spend 10s of loud, uninterrupted, stationary roleplay to call CURE ALL on self. | |
Metal Buckles | Advanced Communion | You may transform tokens into scrap and scrap into broken tokens. The conversion rate is not clear. |