Skills/Techgnosis: Difference between revisions

Citadel LRP

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|2
|2
|You may house an additional AI in your ka
|You may house an additional AI in your ka
|}
====Rites====
''These skills provide [[Techgnosis#Rites|rites]] a Technopath can cast''
{|
!Dispatch
|Technopath
|1
|Dehouses a willing AI without harming it or the housing.
|-
!Bind
|Technopath
|1
|(PROVISIONAL) Houses a willing AI in someone else's housing or Ka.
|}
|}



Revision as of 09:11, 11 October 2018

Abilities and Housing

Skill Name Prerequisite XP Cost Effect
Technopath Dead-Strain, Reading Free You may learn and lead rituals
Self-Improvement Technopath 2 You may house Advanced AI in your ka
Compartmentalise Technopath 2 You may house an additional AI in your ka

Rituals

These skills provide rituals a Technopath can cast

Skill Name Prerequisite XP Cost Effect
Request Technopath 2 Summon a Basic AI
Petition Request 3 Summon a Advanced AI
Beseech Petition 4 Contact a specific Super AI you know.
Create Shell Technopath 2 Animates and gives voice to a dead body using scrap. If done soon after death, temporarily brings the target back.
Empower Shell Create Shell 3 Empowers a created shell to house an AI. This increases the capability of the shell and potentially removes the temporary nature of the shell.
Identify Technopath 2 Identifies the purpose of a machine or the name and nature of a housed AI.
Form Housing Technopath 4 Creates a device capable of housing an AI using scrap.
Isolate Dispatch 3 Isolate an AI from interacting with its housing, rendering it inert. May be used to modify a housing into a trap. May also be used to reduce the effects of the housing on the AI.
Expunge Isolate 3 Dehouses or rehouses a resisting AI.